Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Application.genuine

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public static bool genuine;

Description

Returns false if application is altered in any way after it was built.

Otherwise returns true.

Note: Use Application.genuineCheckAvailable along with Application.genuine to verify app integrity. Accessing the Application.genuine property is a resource-intensive operation, so do not call it during frame updates or other time-critical code.

Android: Returns false if the package name set in project settings mismatches with package name returned at runtime.

You can use this as an anti-piracy check because it checks if the application was altered after being built. Refer to iOS Scripting and Android mobile scripting for more information.