Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AnimatorState.AddExitTransition

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Declaration

public Animations.AnimatorStateTransition AddExitTransition();

Declaration

public Animations.AnimatorStateTransition AddExitTransition(bool defaultExitTime);

Parameters

defaultExitTime If true, the exit time will be the equivalent of 0.25 second.

Returns

AnimatorStateTransition The AnimatorStateTransition that was added.

Description

Utility function to add an outgoing transition to the exit of the state's parent state machine.

The transition asset that is created is added as a sub asset of the state.
An example showing usage of this API can be found at the AnimatorController page.