Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AnimatorControllerLayer.GetOverrideBehaviours

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Declaration

public StateMachineBehaviour[] GetOverrideBehaviours(Animations.AnimatorState state);

Parameters

state The state which we want to get the behaviour list.

Description

Gets the override behaviour list for the state on the given layer.