Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RequestToUseMobileDataAsyncOperation.isDone

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public bool isDone;

Description

Checks if the operation is finished.

Returns true if the operation is finished. Otherwise, returns false. After this property returns true, you can check RequestToUseMobileDataAsyncOperation.result to see if the end user allowed the application to use mobile data. Read-only. Additional resources: RequestToUseMobileDataAsyncOperation.keepWaiting, RequestToUseMobileDataAsyncOperation.result.