Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AndroidProjectFiles.SetFileContents

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Declaration

public void SetFileContents(string path, byte[] contents);

Parameters

path The file to write to. This path is relative to the Gradle project path.
contents Byte array contents.

Description

Sets the content of a new file to the specified bytes.

To use this method, you must first declare the new file in AndroidProjectFilesModifier.Setup using the AndroidProjectFilesModifierContext.AdditionalOutputs.AddFileWithContents method.