Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

NavMeshAgent.Warp

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Declaration

public bool Warp(Vector3 newPosition);

Parameters

newPosition New position to warp the agent to.

Returns

bool True if agent is successfully warped, otherwise false.

Description

Warps agent to the provided position.

Returns true if successful, otherwise returns false.