Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

NavMeshAgent.SetAreaCost

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Declaration

public void SetAreaCost(int areaIndex, float areaCost);

Parameters

areaIndex Area cost.
areaCost New cost for the specified area index.

Description

Sets the cost for traversing over areas of the area type.

If you enable or disable the agent then the cost will be reset to the default layer cost.