Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

NavMeshAgent.obstacleAvoidanceType

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public AI.ObstacleAvoidanceType obstacleAvoidanceType;

Description

The level of quality of avoidance.

This property lets you trade off the precision of obstacle avoidance againt the processor load required to achieve it. The exact quality/performance values will depend heavily on the complexity of the Scene but as a general rule, faster performance can be achieved at the cost of quality and vice versa.