Version: Unity 6 Preview (6000.0)
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  • C#

Hand.TryGetFingerBones

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Declaration

public bool TryGetFingerBones(XR.HandFinger finger, List<Bone> bonesOut);

Parameters

finger HandFinger enum value for this finger.
bonesOut A list of bones that will be filled out for this finger.

Returns

bool true if hand can be queried for this finger; otherwise false.

Description

Gets a list of the finger bones for a finger on this hand.