Version: Unity 6 Preview (6000.0)
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  • C#

Vector4.operator -

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public static Vector4 operator -(Vector4 a, Vector4 b);

Description

Subtracts one vector from another.

Subtracts each component of b from a.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // prints (-5.0,-3.0,-1.0,1.0) print(new Vector4(1, 2, 3, 4) - new Vector4(6, 5, 4, 3)); } }

public static Vector4 operator -(Vector4 a);

Description

Negates a vector.

Each component in the result is negated.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // prints (-1.0,-2.0,-3.0,-4.0) print(-new Vector4(1, 2, 3, 4)); } }