Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

VisualEffect.GetSpawnSystemInfo

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Declaration

public VFX.VFXSpawnerState GetSpawnSystemInfo(string name);

Declaration

public void GetSpawnSystemInfo(int nameID, VFX.VFXSpawnerState spawnState);

Parameters

nameID The system ID. This is the same ID that Shader.PropertyToID returns.
spawnState A modified VFXSpawnerState instance.

Description

Gets state on a spawn system.

Use VFXSpawnerState as parameter to avoid an allocation.