Version: Unity 6 Preview (6000.0)
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PropertyPath.AppendIndex

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Declaration

public static Unity.Properties.PropertyPath AppendIndex(ref Unity.Properties.PropertyPath path, int index);

Parameters

path The <see cref="PropertyPath" />
index The index to add.

Returns

PropertyPath A new PropertyPath

Description

Returns a new PropertyPath combining the given PropertyPath and an index-type PropertyPathPart.