Version: Unity 6 (6000.0)
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HierarchyViewModel.HasAllFlags

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Declaration

public bool HasAllFlags(Unity.Hierarchy.HierarchyNodeFlags flags);

Parameters

flags The hierarchy node flags.

Returns

bool true if any node have all of the flags set, false otherwise.

Description

Gets whether or not all of the specified flags are set on any hierarchy node.


Declaration

public bool HasAllFlags(ref Unity.Hierarchy.HierarchyNode node, Unity.Hierarchy.HierarchyNodeFlags flags);

Parameters

node The hierarchy node.
flags The hierarchy node flags.

Returns

bool true if all of the flags are set, false otherwise.

Description

Gets whether or not all of the specified flags are set on the hierarchy node.