Version: Unity 6 Preview (6000.0)
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  • C#

PointerCaptureHelper.ReleasePointer

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Declaration

public static void ReleasePointer(UIElements.IEventHandler handler, int pointerId);

Parameters

handler The element which potentially captured the pointer.
pointerId The captured pointer.

Description

Tests whether an element captured a pointer and, if so, tells the element to release the pointer.


Declaration

public static void ReleasePointer(UIElements.IPanel panel, int pointerId);

Parameters

panel The panel that holds the element that captured the pointer.
pointerId The captured pointer.

Description

Releases the pointer.