Version: Unity 6.0 (6000.0)
LanguageEnglish
  • C#

Clickable.clicked

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Callback triggered when the target element is clicked.

Encapsulates a method that has no parameters and does not return a value.

using UnityEngine;
using UnityEditor;
using UnityEngine.UIElements;

public class ButtonExample : EditorWindow { [MenuItem("Window/Button Example")] public static void ShowExample() { GetWindow<ButtonExample>(); }

void CreateGUI() { var button = new Button { text = "Click me" }; button.clicked += OnClick;

rootVisualElement.Add(button); }

void OnClick() { Debug.Log("Clicked!"); } }