Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

SpriteDataAccessExtensions.GetBindPoses

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Declaration

public static NativeArray<Matrix4x4> GetBindPoses(Sprite sprite);

Parameters

sprite The sprite to retrieve the bind pose from.

Returns

NativeArray<Matrix4x4> A list of bind poses for this sprite. There is no need to dispose the returned NativeArray.

Description

Returns an array of BindPoses.

Use this to animate the Sprite at runtime. Or write to it during bind pose editing.