Version: Unity 6 Preview (6000.0)
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  • C#

Tilemap.SetTileAnimationFlags

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Declaration

public void SetTileAnimationFlags(Vector3Int position, Tilemaps.TileAnimationFlags flags);

Parameters

position The position of the Tile on the Tilemap.
flags The TileAnimationFlags to set onto the Tile.

Description

Sets the TileAnimationFlags onto the Tile at the given position.

Refer to Scriptable Tiles and Tilemap for more information.