Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Tilemap.InsertCells

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void InsertCells(Vector3Int position, Vector3Int insertCells);

Parameters

position The target position to insert at.
insertCells The number of columns, rows or layers of cells to insert.

Description

Inserts cells into the Tilemap.


Declaration

public void InsertCells(Vector3Int position, int numColumns, int numRows, int numLayers);

Parameters

position The target position to insert at.
numColumns The number of columns to insert.
numRows The number of rows to insert.
numLayers The number of layers of cells to insert.

Description

Inserts cells into the Tilemap.