Version: Unity 6 Preview (6000.0)
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  • C#

Tilemap.DeleteCells

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Declaration

public void DeleteCells(Vector3Int position, Vector3Int deleteCells);

Parameters

position The target position to remove from.
deleteCells The number of columns, rows and layers of cells to remove.

Description

Removes cells from within the Tilemap's bounds.


Declaration

public void DeleteCells(Vector3Int position, int numColumns, int numRows, int numLayers);

Parameters

position Target position to delete from.
numColumns The number of columns to remove.
numRows The number of rows to remove.
numLayers The number of layers of cells to remove.

Description

Removes cells from within the Tilemap's bounds.