Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Sprite.GetScriptableObjectsCount

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Declaration

public uint GetScriptableObjectsCount();

Returns

uint Returns the number of ScriptableObject that the sprite is referencing.

Description

Gets the number of ScriptableObject that the sprite references.

Refer to Sprite.GetScriptableObjects for sample usage.