Version: Unity 6 (6000.0)
LanguageEnglish
  • C#
Method group is Obsolete

SplatPrototype.smoothness

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Obsolete SplatPrototype is obsolete. Use TerrainLayer instead. public float smoothness;

Description

The smoothness value of the splat layer when the main texture has no alpha channel.

This is only applicable when using the built-in standard material for terrain.

Valid range is 0.0f to 1.0f.