Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

SimulationStage.RunSimulation

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Description

This stage advances the scene in time.

Specifically, this stage:

  • Clears stored contact, trigger, and joint break events.
  • Updates all vehicles forward in time.
  • Advances the physics scene forward in time.
  • Invokes the Physics.ContactModifyEvent.
  • Reads and stores contact, trigger, and joint break events.