Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Shader.SetGlobalInt

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Declaration

public static void SetGlobalInt(string name, int value);

Declaration

public static void SetGlobalInt(int nameID, int value);

Parameters

nameID The name ID of the property retrieved by Shader.PropertyToID.
name The name of the property.

Description

This method is deprecated. Use SetGlobalFloat or SetGlobalInteger instead.

Internally float and integer shader properties are treated exactly the same, so this function is just an alias to SetGlobalFloat.