Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

SearchViewState.CreatePickerState

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static Search.SearchViewState CreatePickerState(string title, Search.SearchContext context, Action<Object,bool> selectObjectHandler, Action<Object> trackingObjectHandler, string typeName, Type filterType, Search.SearchViewFlags flags);

Declaration

public static Search.SearchViewState CreatePickerState(string title, Search.SearchContext context, Action<SearchItem,bool> selectHandler, Action<SearchItem> trackingHandler, Func<SearchItem,bool> filterHandler, Search.SearchViewFlags flags);

Parameters

title Title of the picker window.
context SearchContext used to setup whcih SearchProvider and initial query are setup for this Picker.
selectObjectHandler Selector Callback.
trackingObjectHandler Callbacks triggeeds when the select selects an item.
typeName Name of the type of assets or components we want to pick.
filterType Type of the items we want to pick.
flags Flags specifying how the picker view should be displayed.
selectHandler Selector Callback.
trackingHandler Callbacks triggeeds when the select selects an item.
filterHandler Filtering calback.

Returns

SearchViewState Returns a view state use to open an Object picker.

Description

Create a SearchViewState specially setup to show an Object Picker.