Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

ITableView.AddColumn

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void AddColumn(Vector2 mousePosition, int activeColumnIndex);

Parameters

mousePosition Mouse position when adding a new column happened.
activeColumnIndex Column index at which to insert the new column.

Description

Invoked when the table view need to add a new column at a specific location.

It is up to the implementation to open a column selector.