Version: Unity 6 Preview (6000.0)
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CustomObjectIndexerAttribute Constructor

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Declaration

public CustomObjectIndexerAttribute(Type type);

Parameters

type Type of object to be indexed.

Description

Register a new Indexing function bound to the specific type.

[CustomObjectIndexer(typeof(SceneAsset), version = 2 /* update me when the code below changes */)]
internal static void IndexSceneName(CustomObjectIndexerTarget context, ObjectIndexer indexer)
{
    if (!(context.target is SceneAsset sceneAsset))
        return;

    indexer.IndexWordComponents(context.documentIndex, sceneAsset.name);
}