Version: Unity 6 (6000.0)
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  • C#

Rigidbody2D.SlideResults.remainingVelocity

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public Vector2 remainingVelocity;

Description

Returns the remaining velocity that couldn't be used when performing a Rigidbody2D.Slide.

There are a few reasons why all the specified velocity may not be used:

Additional resources: Rigidbody2D.Slide and SlideMovement.