Version: Unity 6 (6000.0)
LanguageEnglish
  • C#
Virtual Texturing is experimental and not ready for production use. The feature and documentation might be changed or removed in the future.

Streaming.SetGPUCacheSettings

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Declaration

public static void SetGPUCacheSettings(GPUCacheSetting[] cacheSettings);

Description

Sets the GPU cache settings used by Streaming Virtual Texturing.