Version: Unity 6 (6000.0)
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RayTracingMeshInstanceConfig.mesh

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public Mesh mesh;

Description

The Mesh to add to a RayTracingAccelerationStructure.

If the Mesh is destroyed then Unity automatically removes all ray tracing instances that were using the Mesh from the RayTracingAccelerationStructure.

Unity only ray traces triangle-based geometries. It does not ray trace other MeshTopology types.