Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

GraphicsTier.Tier3

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Description

The highest graphics tier. Corresponds to high-end devices.

Note: Graphics tiers are only supported in the Built-in Render Pipeline.

For information on which devices this graphics tier corresponds to, and how to work with graphics tiers, see Graphics tiers.

Additional resources: Graphics tiers, TierSettings, Graphics.activeTier, EditorGraphicsSettings.GetTierSettings, EditorGraphicsSettings.SetTierSettings.