Version: Unity 6 (6000.0)
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GraphicsTextureDescriptor.format

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Description

The pixel format for the GraphicsTexture expressed as a GraphicsFormat.

Not all graphics cards support all uses across formats. Before enabling GraphicsTextureDescriptorFlags.RenderTarget on a GraphicsTexture, you can check if the format supports GraphicsFormatUsage.Render usage by using SystemInfo.IsFormatSupported.