Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

CommandBuffer.SetViewport

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Declaration

public void SetViewport(Rect pixelRect);

Parameters

pixelRect Viewport rectangle in pixel coordinates.

Description

Add a command to set the rendering viewport.

By default after render target changes the viewport is set to encompass the whole render target. This command can be used to limit further rendering to the specified pixel rectangle.

Additional resources: SetRenderTarget.