Version: Unity 6 (6000.0)
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  • C#

BatchCullingContext.cullingLayerMask

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public uint cullingLayerMask;

Description

The cullingLayerMask value of the object from which the culling is invoked. The draw command is discarded by the internal culling if the expression (1 << layer) & cullingLayerMask is false. Using this field is optional, use it for performance or other optimization purposes.