Version: Unity 6 (6000.0)
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RenderTextureFormat.RGBAUShort

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Description

Four channel (RGBA) render texture format, 16 bit unsigned integer per channel.

Note that not all graphics cards support integer render textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.

Additional resources: RenderTexture class, SystemInfo.SupportsRenderTextureFormat.