Version: Unity 6 Preview (6000.0)
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RelativeJoint2D.angularOffset

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public float angularOffset;

Description

The current angular offset between the Rigidbody2D that the joint connects.

The joint will attempt to maintain this angular offset between the connected Rigidbody2D using a maximum torque specified by maxTorque.

Additional resources: maxTorque, maxForce.