Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Recorder.sampleBlockCount

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public int sampleBlockCount;

Description

Number of time Begin/End pairs was called during the previous frame. (Read Only)

The counter represents the number of complete or running profiling block during previous frame.

using UnityEngine;
using UnityEngine.Profiling;

public class ExampleClass : MonoBehaviour { Recorder materialSetPass; void Start() { materialSetPass = Recorder.Get("Material.SetPassFast"); materialSetPass.enabled = true; }

void Update() { if (materialSetPass.isValid) Debug.Log("Material SetPass count: " + materialSetPass.sampleBlockCount); } }