Version: Unity 6 (6000.0)
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  • C#

FrameDataView.GetCounterValuePtr

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Declaration

public void* GetCounterValuePtr(int markerId);

Parameters

markerId Marker identifier.

Returns

void* Returns unsafe pointer to the counter value.

Description

Gets unsafe pointer to the last value of a counter marker in the frame.

Use to retrieve a pointer to the last data sample of a marker with MarkerFlags.Counter flag.

using UnityEditor.Profiling;

class Example { static unsafe bool TryExtractMyCounterValue(FrameDataView frameData, string counterName, out int counterValue) { var counterMarkerId = frameData.GetMarkerId(counterName); void* valuePtr = frameData.GetCounterValuePtr(counterMarkerId); if (valuePtr == null) { counterValue = 0; return false; }

counterValue = *(int*)valuePtr; return true; } }

Note:
If no data was produced for the counter in the frame, the return value is null.