Version: Unity 6 Preview (6000.0)
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  • C#

PresetSelector.ShowSelector

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Declaration

public static void ShowSelector(Object[] targets, Presets.Preset currentSelection, bool createNewAllowed);

Declaration

public static void ShowSelector(Object[] targets, Presets.Preset currentSelection, bool createNewAllowed, Action<Preset> onSelectionChanged, Action<Preset,bool> onSelectionClosed);

Parameters

targets The list of objects to which the selected Preset is applied.
currentSelection The selected Preset when the window is opened. Set to 'null' for no selection.
createNewAllowed Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.
onSelectionChanged Callback invoked when the selected Preset is changed. Provides the selected preset as argument.
onSelectionClosed Callback invoked when the PresetSelector window is closed. Provides as arguments the selected preset and whether or not the selction was cancelled.

Description

Opens a modal window to select a Preset.


Declaration

public static Search.ISearchView ShowSelector(Presets.PresetType presetType, Presets.Preset currentSelection, SerializedProperty presetProperty, bool createNewAllowed);

Parameters

presetType Filters the list of Presets based on a specific PresetType.
currentSelection The selected Preset when the window is opened. Set to 'null' for no selection.
presetProperty The SerializedProperty behind an ObjectField used to select preset assets.
createNewAllowed Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.

Returns

ISearchView Returns the search view.

Description

Opens a modal window to select a Preset from an object field backed by a SerializedProperty.


Obsolete The PresetSelectorReceiver is deprecated. Please use ShowSelector(Object[], Preset, bool).

Declaration

public static void ShowSelector(Object target, Presets.Preset currentSelection, bool createNewAllowed, PresetSelectorReceiver eventReceiver);
Obsolete The PresetSelectorReceiver is deprecated. Please use ShowSelector(Object[], Preset, bool).

Declaration

public static void ShowSelector(Presets.PresetType presetType, Presets.Preset currentSelection, bool createNewAllowed, PresetSelectorReceiver eventReceiver);

Parameters

target Object that identifies the type of Preset asset being selected. The modal window filters the selector view based on this object.
currentSelection The selected Preset when the window is opened. Set to 'null' for no selection.
createNewAllowed Whether to show the 'Create New Preset...' button. Set to true to show the button. Set to false to hide this button.
eventReceiver The PresetSelectorReceiver instance that the PresetSelector uses to send events.
presetType Filters the list of Presets based on a specific PresetType. Use this param to set the PresetType when no target is specified.

Description

OBSOLETE. Opens a modal window to select a Preset.