Version: Unity 6 Preview (6000.0)
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  • C#

PolygonCollider2D.CreatePrimitive

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Declaration

public void CreatePrimitive(int sides, Vector2 scale = Vector2.one, Vector2 offset = Vector2.zero);

Parameters

sides The number of sides in the polygon. This must be greater than two.
scale The X/Y scale of the polygon. These must be greater than zero.
offset The X/Y offset of the polygon.

Description

Creates as regular primitive polygon with the specified number of sides.