Version: Unity 6 Preview (6000.0)
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PlayerSettings.SetNormalMapEncoding

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Declaration

public static void SetNormalMapEncoding(Build.NamedBuildTarget buildTarget, NormalMapEncoding encoding);
Obsolete Use SetNormalMapEncoding(NamedBuildTarget buildTarget, NormalMapEncoding encoding) instead.

Declaration

public static void SetNormalMapEncoding(BuildTargetGroup platform, NormalMapEncoding encoding);

Parameters

encoding The desired normal map encoding.
buildTarget The NamedBuildTarget (only Android, iOS and tvOS).
platform The platform build target group whose normal map encoding you want to set.

Description

Sets the normal map encoding for the given build target.

The normal map encoding is configurable on Android, iOS and tvOS. On all other platforms it is ignored.

BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.