Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PlayerSettings.GetUseDefaultGraphicsAPIs

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Declaration

public static bool GetUseDefaultGraphicsAPIs(BuildTarget platform);

Parameters

platform Platform to get the flag for.

Returns

bool Should best available graphics API be used.

Description

Is a build platform using automatic graphics API choice?

By default each platform is using "automatic" graphics API detection and picks the best available one. However it is possible to change that to explicitly limit the graphics APIs used, see SetGraphicsAPIs.

Additional resources: SetUseDefaultGraphicsAPIs, GetGraphicsAPIs, SetGraphicsAPIs.