Version: Unity 6 Preview (6000.0)
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  • C#

ParticleSystem.Clear

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Declaration

public void Clear();

Declaration

public void Clear(bool withChildren = true);

Parameters

withChildren Clear all child Particle Systems as well.

Description

Remove all particles in the Particle System.

This method also removes the particles from any linked sub-emitters. Use the withChildren parameter to remove particles from child Particle Systems that are not sub-emitters of the system.