Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Client.SearchAll

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public static PackageManager.Requests.SearchRequest SearchAll();

Declaration

public static PackageManager.Requests.SearchRequest SearchAll(bool offlineMode);

Parameters

offlineMode Specifies whether or not the Package Manager requests the latest information about the project's packages from the remote Unity package registry. When offlineMode is true, the PackageInfo objects returned by the Package Manager contain information obtained from the local package cache, which could be out of date.

Returns

SearchRequest A SearchRequest instance, which you can use to get the array of PackageInfo objects representing the packages matching the search criteria from the SearchRequest.Result property.

Description

Searches for all discoverable packages compatible with the current Unity version.

This operation issues a request to the main Unity package registry.

SearchAll() is an asynchronous operation. Before the operation is complete, you can use the SearchRequest instance to monitor the asynchronous operation.


Note: Make sure any other Client operations have completed before calling this method. For more information, see the note on the Client class reference page.