Version: Unity 6 Preview (6000.0)
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  • C#

GraphicsDevice.DestroyFeature

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Declaration

public void DestroyFeature(Rendering.CommandBuffer cmd, NVIDIA.DLSSContext dlssContext);

Parameters

cmd The rendering command buffer to record commands into. This call does not execute the command buffer, you must execute the command buffer yourself at any time after this call.
dlssContext The command object to destroy.

Description

Destroys a specific feature created with GraphicsDevice.CreateFeature.