Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

MaterialEditor.DefaultShaderProperty

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void DefaultShaderProperty(MaterialProperty prop, string label);

Declaration

public void DefaultShaderProperty(Rect position, MaterialProperty prop, string label);

Description

Handles UI for one shader property ignoring any custom drawers.

This is similar to ShaderProperty function, except it ignores any custom MaterialPropertyDrawer objects.