Version: Unity 6 Preview (6000.0)
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ChannelClientScope Constructor

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Declaration

public ChannelClientScope(bool autoTick, string channelName, Action<string> handler, bool closeClientOnExit);

Declaration

public ChannelClientScope(bool autoTick, string channelName, Action<byte[]> handler, bool closeClientOnExit);

Parameters

autoTick If true, starts the channel client in auto tick mode.
channelName Name of the channel to open.
handler Handler to process message on the channel.
closeClientOnExit If true, closes the client on exit.

Description

Create a new Channel Client scope.