Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ChannelClient.Close

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void Close();

Declaration

public static void Close(string channelName);

Parameters

channelName The name of the channel to close.

Description

Closes the ChannelClient. This closes the WebSocket client but not the Channel in the ChannelService. Other ChannelClients can still connect on the same Channel.

For information about closing a channel permanently, see ChannelService.CloseChannel.