Version: Unity 6 (6000.0)
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HumanDescription.feetSpacing

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public float feetSpacing;

Description

Modification to the minimum distance between the feet of a humanoid model.

When a humanoid model has unusually large feet (a cartoon-like character, say) the meshes for the feet can sometimes interpenetrate during IK movement. The default value for feetSpacing is zero, but using a larger value will increase the minimum distance that is maintained between the feet and avoid interpenetration.