Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

HierarchyDropFlags.None

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Insert dragged object in the Hierarchy. The default flag value is 0. The only case in which DropMode is 0 is when dragging outside items and parentForDraggedObjects is set. Then dropTargetInstanceID is 0 and the target is passed to the parentForDraggedObjects.