Version: Unity 6 (6000.0)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

GraphicsStateCollection.GetGraphicsStateCountForVariant

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Declaration

public int GetGraphicsStateCountForVariant(Shader shader, Rendering.PassIdentifier passId, LocalKeyword[] keywords);

Declaration

public int GetGraphicsStateCountForVariant(Experimental.Rendering.GraphicsStateCollection.ShaderVariant variant);

Parameters

shader Shader used in the variant.
passId PassIdentifier used in the variant.
keywords Array of keywords used in the variant.
variant The input shader variant.

Returns

int The number of graphics states associated to input shader variant.

Description

Get the number of graphics states associated to a shader variant.